Gothic Tower is a project I started in February. I realized it using the PBR workflow. You can run the scene by clicking on the image above (it won't works anymore, I need to find a new host for that).
Controls : wasd or directional arrows to move, mouse to look around.
Controls : wasd or directional arrows to move, mouse to look around.
Some materials, generated in a procedural way from 2 maps (normal & ambiant occlusion) with Substance Designer.